Street Fighter is the staple that all other fighting games should be measured against. It is by far the most advanced fighting game in the sense of 1 vs 1 strategic combat. It has always offered a balanced selection of characters with a solid variety of fighting styles, back stories and personalities. Plus in every release since the 80s they have made advances in their engine, play style and even released games to rival the competition.
The only draw back with Capcom is how they pound out multiple versions of the same game once they hit the market. For example when Street Fighter 2 came out it was an amazing addition to the market and was unlike anything we had seen before. Then came Street Fighter 2 Championship edition, and Super Street Fighter 2 and Super Street Fighter 2 Hyper Fighting and on and on and on. While originality is not Capcoms strong suit I still played them all in the Arcade and bought every cartridge and Disc I could get my hands on. So with out further ado lets take a stroll down Street Fighter memory lane.
Street Fighter
Street Fighter (ストリートファイター?) is a 1987 arcade game developed by Capcom. It is the first competitive fighting game produced by the company and the inaugural game in the Street Fighter series. While it did not achieve the same worldwide popularity as its sequel Street Fighter II when it was first released, the original Street Fighter introduced some of the conventions made standard in later games, such as the six button controls and the use of command based special techniques.
Street Fighter II
The World Warrior (ストリートファイターⅡ -The World Warrior-?) is a competitive fighting game originally released for the arcades in 1991. It is the arcade sequel to the original Street Fighter released in 1987 and was Capcom’s fourteenth title that ran on the CP System arcade hardware. Street Fighter II improved upon the many concepts introduced in the first game, including the use of command-based special moves and a six-button configuration, while offering players a selection of multiple playable characters, each with their own unique fighting style.
Street Fighter: The Movie
is a 1995 head-to-head fighting game released as a coin-operated arcade game. The game is based on the 1994 live-action Street Fighter movie and uses digitized images of the film’s cast posing as the characters in the game. While a home video game also titled Street Fighter: The Movie was released for the PlayStation and Sega Saturn, it is not a port but a separately produced game based on the same premise. [1] The arcade version was developed by Chicago-based Incredible Technologies and distributed to the arcades by Capcom
Street Fighter Alpha
Warriors’ Dreams, known as Street Fighter Zero (ストリートファイター ZERO?) in Japan, Asia, South America, and Australia, is a 1995 fighting game by Capcom originally released for the arcade for the CPS II hardware. It was the first all new Street Fighter game produced by Capcom since the release of Street Fighter II in 1991. The game introduces several new features, expanding on the Super Combo system previously featured in Super Street Fighter II Turbo, with graphics drawn in the same animated style Capcom employed in Darkstalkers and X-Men: Children of the Atom.[1] The plot of Street Fighter Alpha is set after the original Street Fighter but before Street Fighter II and thus the game features younger versions of established characters, as well as characters from the original Street Fighter and Final Fight, and a few who are new to the series. The working title for the game was Street Fighter Legends.
X-Men vs. Street Fighter
(エックスメンVS.ストリートファイター) is a fighting game originally released as a coin-operated arcade game in 1996. It is Capcom’s third fighting game to feature Marvel Comics characters and the first game to match them against their own, with characters from Marvel’s X-Men franchise being matched against the cast from the Street Fighter series.
Marvel vs. Capcom
(マーヴルVSカプコン Māvuru tai Kapukon?) is a series of fighting games created by Capcom in which characters created by Marvel Comics and Capcom’s own characters appear together. While it was the first Vs. series involving Capcom, the Marvel brand exists to distinguish it from Capcom’s other Vs. series with SNK (Capcom vs. SNK) and Tatsunoko Production (Tatsunoko vs. Capcom: Ultimate All-Stars).
The Marvel characters depicted in these games were often based on their incarnations in various 1990s animated series (particularly X-Men), and were often voiced by the same voice actors.
Street Fighter EX
is a head-to-head fighting game with 3D graphics, originally released as a coin-operated arcade game for the Sony ZN hardware in 1996. It is a spin-off of the Street Fighter series co-produced by Capcom with Arika and was the first game in the series to feature polygon graphics. It was followed by an updated arcade version titled Street Fighter EX Plus, as well as a PlayStation-exclusive home version titled Street Fighter EX Plus α, both released in 1997.
Street Fighter III: New Generation
(ストリートファイターⅢ NEW GENERATION?) is a fighting game in Capcom’s Street Fighter series, originally released as coin-operated arcade game in 1997. Street Fighter III was produced for the CD-ROM-based CP System III hardware, which allowed for more elaborate 2D graphics than the CPS II-based Street Fighter Alpha games (the previous incarnation of the Street Fighter series), while revamping many of the play mechanics. The game, which was designed as a direct sequel to Street Fighter II, initially discarded every previous character except for Ryu and Ken (hence the “New Generation” subtitle), introducing an all new character roster led by Alex. Likewise, a new antagonist named Gill took over M. Bison’s role from the previous games as the new boss character.
Street Fighter IV
(ストリートファイター IV sutorīto faitā fō?) is a 2008 fighting game produced by Capcom. It is the first numbered Street Fighter game released by Capcom since 1999. The coin-operated arcade game was released in Japan on July 18, 2008, with North American arcades importing the machines by August.[10] The console versions for the PlayStation 3 and Xbox 360 were released in Japan on February 12, 2009, and were sold in North American stores as early as February 16, with a February 18 intended release date. The official European release was on February 20.[2] A Windows version was released on July 2, 2009 in Japan,[4] July 3, 2009 in Europe[5] and July 7, 2009 in the US.[6] A version for iOS was released on March 10, 2010.[7] By March 31, 2009, Street Fighter IV had sold over 3 million copies worldwide.[11] An updated version, Super Street Fighter IV, was released as a standalone title in April 2010.[12] As of March 2011, Street Fighter IV has sold 3.1 million units and Super Street Fighter IV has sold 1.6 million units,[13] while Super Street Fighter IV: 3D Edition has sold an additional 1 million copies as of April 2011.[14]
Marvel vs. Capcom 3: Fate of Two Worlds
(マーヴル VS. カプコン 3 フェイト オブ トゥー ワールド Māvuru bāsasu Kapukon Surī: Feito obu Tū Wārudo?) is a crossover fighting game developed by Capcom. It features Capcom’s own characters and characters from American comic book company Marvel Comics. It is the fifth installment of the Marvel vs. Capcom franchise, the eighth installment in the Vs. series, the first to be initially exclusive to consoles, and the second in the Vs. series to use three-dimensional graphics on a two-dimensional battle area.
Street Fighter – Couch Badges
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